438
edits
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'''Solutions:''' | '''Solutions:''' | ||
* Change to a software mode in the LEGO Island configuration (Ramp Emulation, RGB Emulation, MMX Emulation, Direct3D HEL). These use CPU/software rather than GPU/hardware (theoretically slower, but imperceptible on modern PCs), so hardware/DirectX API differences aren't so impactful. | * Change to a software mode in the LEGO Island configuration (Ramp Emulation, RGB Emulation, MMX Emulation, Direct3D HEL). These use CPU/software rather than GPU/hardware (theoretically slower, but imperceptible on modern PCs), so hardware/DirectX API differences aren't so impactful. | ||
* Use [ | * Use [[dgVoodoo]]. This wraps several old DirectX API calls to modern DirectX 11 calls, fixing a huge amount of compatibility issues with modern software and hardware. | ||
== Textures are heavily glitched == | == Textures are heavily glitched == |