Decompilation: Difference between revisions

From LEGO Island Wiki
Jump to navigation Jump to search
(Created page with "The LEGO Island decompilation is an ongoing project to decompile LEGO Island's binary game code back into C++ code.")
 
No edit summary
 
Line 1: Line 1:
The LEGO Island decompilation is an ongoing project to decompile LEGO Island's binary game code back into C++ code.
{{Stub}}
 
The ''LEGO Island'' [[decompilation]] is an ongoing project to decompile ''LEGO Island'''s binary game code back into C++ code.
 
The project started in April 2023 when [https://youtube.com/mattkc MattKC] began a small project to decompile [[ISLE.EXE]], the small front-end to the game. It soon evolved into decompiling [[LEGO1.DLL]], which contains the vast majority of the game code, and now has a small team behind it making regular progress.
 
== External Links ==
* [https://github.com/isledecomp/isle isledecomp on GitHub]
* [https://www.youtube.com/watch?v=MToTEqoVv3I "So I started decompiling LEGO Island..." on YouTube]

Latest revision as of 22:07, 1 November 2023

This article is a stub. You can help the LEGO Island Wiki by expanding it.

The LEGO Island decompilation is an ongoing project to decompile LEGO Island's binary game code back into C++ code.

The project started in April 2023 when MattKC began a small project to decompile ISLE.EXE, the small front-end to the game. It soon evolved into decompiling LEGO1.DLL, which contains the vast majority of the game code, and now has a small team behind it making regular progress.

External Links