438
edits
No edit summary |
No edit summary |
||
Line 28: | Line 28: | ||
This makes sense because [[MAIN.EXE]] does not load anything by default without command line arguments. | This makes sense because [[MAIN.EXE]] does not load anything by default without command line arguments. | ||
== Config == | |||
[[CONFIG.EXE]] exists as an MFC dialog, much like the final release, however no work has been done on it: | |||
<center>[[File:Dec96config.png]]</center> | |||
== Build Sections == | == Build Sections == | ||
The game features incomplete but functional implementations of all four build sections from the final game (helicopter, dune buggy, race car, and jetski). Notable differences include: | The game features incomplete but functional implementations of all four build sections from the final game (helicopter, dune buggy, race car, and jetski). | ||
<center> | |||
<gallery> | |||
File:Dec96jetski.png | |||
File:Dec96racecar.png | |||
File:Dec96heli.png | |||
File:Dec96dunebug.png | |||
</gallery> | |||
</center> | |||
Notable differences include: | |||
* Missing parts are wireframe instead of solid. | * Missing parts are wireframe instead of solid. | ||
Line 37: | Line 54: | ||
* Different music. All stages feature a crude loop of "''[https://www.youtube.com/watch?v=wwn9L6-Yc-I Legomania]''", an ultimately unused cue composed by [[Lorin Nelson]]. | * Different music. All stages feature a crude loop of "''[https://www.youtube.com/watch?v=wwn9L6-Yc-I Legomania]''", an ultimately unused cue composed by [[Lorin Nelson]]. | ||
* Different sound effects. | * Different sound effects. | ||
* Many of the animated sprites glitch and flicker when you click them. | |||
=== Unused Background === | === Unused Background === |